Hello Everybody,
My name is Matheus Oliveira!
I’m a Software Developer with 4 years of hands-on experience designing and building immersive, high-performance XR applications using Unity and related technologies. I’m proficient in C# and C++, with a strong focus on performance optimization, clean architecture, and best practices such as Data-Oriented Design (DOTS/ECS) and Unity-specific design patterns for both games and XR solutions.
As a Computer Science student, I’ve been consistently growing my knowledge in broader areas of software engineering, while continuing to deepen my specialization in XR development. Currently, I’m focused on researching and developing Augmented Reality (AR) applications for smart glasses, combining spatial computing and interaction design to create next-generation user experiences.
I’m passionate about pushing the boundaries of immersive tech and always eager to contribute to innovative projects across AR/VR/MR, real-time 3D, and interactive systems.
Here are some of the projects and features I’ve worked on, showcasing my skills in game and
XR development. Click on each card to learn more about the project and see my contributions in
action!
PS: This section is still in construction. I appreciate your patiance!
Gregory Valentim
Unity 3d Developer at Ocarina
Studios
"Matheus has
demonstrated a high level of commitment from the beginning, taking on complex tasks
and delivering robust, high-quality solutions. He is adaptable to the project
phases, always paying attention to system scalability and code standards. He is a
developer focused on technical excellence and product stability."
Elisa Demite
Illustrator at Ocarina Studios
"I worked
with Matheus on the project of Mysterious Restaurant and Dream QuiZzz at Ocarina
Studios. Matheus is an efficient and fast worker, he always completed his tasks
masterfully and suggested nice ideas wherever he was. It was incredible to work with
someone with the responsibility that Matheus had, joining a project that was already
underway, he adapted well and was essential to the progress of Mysterious
Restaurant.
I highly recommend Matheus, not only for his excellent individual work skills as a
developer, but also for his ease in working in a team and the privilege of knowing
him as a person."